using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] public abstract class GameRoot : SingletonMonoBehaviour { // Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001A")] [Address(RVA = "0x3895DC0", Offset = "0x3894BC0", VA = "0x183895DC0")] public static void RegisterDontDestroyOnLoad(GameObject NNNMGKGMIFG) { } // Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001B")] [Address(RVA = "0x3895BE0", Offset = "0x38949E0", VA = "0x183895BE0", Slot = "5")] protected override void OnDestroy() { } // Token: 0x0600001C RID: 28 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600001C")] [Address(RVA = "0x3895E60", Offset = "0x3894C60", VA = "0x183895E60")] private IEnumerator Start() { return null; } // Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001D")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] protected virtual void BFNKJCLBGIE() { } // Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001E")] [Address(RVA = "0x3895F20", Offset = "0x3894D20", VA = "0x183895F20")] protected GameRoot() { } // Token: 0x04000007 RID: 7 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000007")] [SerializeField] private GameObject StartupObject; // Token: 0x04000008 RID: 8 [Token(Token = "0x4000008")] private static HashSet CJJFGOEDHEM; }