using System; using Cpp2IlInjected; // Token: 0x0200000F RID: 15 [Token(Token = "0x200000F")] public enum GOOOALKBGGL : byte { // Token: 0x04000013 RID: 19 [Token(Token = "0x4000013")] Unchanged, // Token: 0x04000014 RID: 20 [Token(Token = "0x4000014")] New, // Token: 0x04000015 RID: 21 [Token(Token = "0x4000015")] Changed }