using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200001D RID: 29 [Token(Token = "0x200001D")] public static class JOOLDJJHKPL { // Token: 0x06000083 RID: 131 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000083")] [Address(RVA = "0x3824E90", Offset = "0x3823C90", VA = "0x183824E90")] public static IEnumerator BCAKHIGACHG(float CAHAMMIHDFG, Action JJGHIEJCCDA) { return null; } // Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000084")] [Address(RVA = "0x3824F00", Offset = "0x3823D00", VA = "0x183824F00")] public static IEnumerator CHAAKFJCLIH(Action JJGHIEJCCDA) { return null; } // Token: 0x04000033 RID: 51 [Token(Token = "0x4000033")] public static WaitForEndOfFrame NAKHMEPNJEL; }