using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public static class OLJIOKGMCPN { // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000001")] [Address(RVA = "0x1B93870", Offset = "0x1B92670", VA = "0x181B93870")] public static T MNKDOANEFLK([Optional] string MMBOKOLAJFH) where T : ScriptableObject { return null; } // Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000002")] [Address(RVA = "0x1B59CA0", Offset = "0x1B58AA0", VA = "0x181B59CA0")] public static string MIFAEPAAAKH([Optional] string MMBOKOLAJFH) where T : ScriptableObject { return null; } }