using System; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Templates { // Token: 0x02000025 RID: 37 [Token(Token = "0x200001F")] [Serializable] public class SA_DataResult : SA_Result { // Token: 0x060000AB RID: 171 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000092")] [Address(RVA = "0x370F720", Offset = "0x370E520", VA = "0x18370F720")] public SA_DataResult(SA_iResult result) { } // Token: 0x17000007 RID: 7 // (get) Token: 0x060000AC RID: 172 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000005")] internal string Data { [Token(Token = "0x6000093")] [Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")] get { return null; } } // Token: 0x04000026 RID: 38 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000018")] [SerializeField] protected string m_Data; } }