using System; using System.Collections.Generic; using Cpp2IlInjected; using SA.Foundation.Templates; using UnityEngine; namespace SA.iOS.ReplayKit { // Token: 0x0200009C RID: 156 [Token(Token = "0x200007B")] [Serializable] public class ISN_PRPreviewResult : SA_Result { // Token: 0x170000D1 RID: 209 // (get) Token: 0x060002BD RID: 701 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000D1")] public List ActivityTypes { [Token(Token = "0x6000269")] [Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")] get { return null; } } // Token: 0x060002BE RID: 702 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600026A")] [Address(RVA = "0x2A3B980", Offset = "0x2A3A780", VA = "0x182A3B980")] public ISN_PRPreviewResult() { } // Token: 0x040001FA RID: 506 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40001D8")] [SerializeField] private List m_ActivityTypes; } }