using System; using Cpp2IlInjected; using UnityEngine; namespace StansAssets.Foundation.Extensions { // Token: 0x02000049 RID: 73 [Token(Token = "0x2000036")] public static class ObjectExtensions { // Token: 0x0600010C RID: 268 RVA: 0x00002564 File Offset: 0x00000764 [Token(Token = "0x60000C7")] [Address(RVA = "0x38123F0", Offset = "0x38111F0", VA = "0x1838123F0")] public static bool IsNull(this global::UnityEngine.Object obj) { return default(bool); } // Token: 0x0600010D RID: 269 RVA: 0x0000257C File Offset: 0x0000077C [Token(Token = "0x60000C8")] [Address(RVA = "0x40B190", Offset = "0x409F90", VA = "0x18040B190")] public static bool IsNotNull(this global::UnityEngine.Object obj) { return default(bool); } } }