using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000287 RID: 647 [Token(Token = "0x20000E6")] public struct HmdMatrix33_t { // Token: 0x04000863 RID: 2147 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400082B")] public float m0; // Token: 0x04000864 RID: 2148 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400082C")] public float m1; // Token: 0x04000865 RID: 2149 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400082D")] public float m2; // Token: 0x04000866 RID: 2150 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400082E")] public float m3; // Token: 0x04000867 RID: 2151 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400082F")] public float m4; // Token: 0x04000868 RID: 2152 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000830")] public float m5; // Token: 0x04000869 RID: 2153 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000831")] public float m6; // Token: 0x0400086A RID: 2154 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000832")] public float m7; // Token: 0x0400086B RID: 2155 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000833")] public float m8; } }