using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000289 RID: 649 [Token(Token = "0x20000E8")] public struct HmdVector3_t { // Token: 0x0400087C RID: 2172 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000844")] public float v0; // Token: 0x0400087D RID: 2173 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000845")] public float v1; // Token: 0x0400087E RID: 2174 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000846")] public float v2; } }