using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200006A RID: 106 [Token(Token = "0x2000046")] public interface ISteamVR_Action_Vibration : ISteamVR_Action_Out, ISteamVR_Action, ISteamVR_Action_Source, ISteamVR_Action_Out_Source { // Token: 0x0600048E RID: 1166 [Token(Token = "0x60003EB")] [Address(Slot = "0")] void Execute(float secondsFromNow, float durationSeconds, float frequency, float amplitude, SteamVR_Input_Sources inputSource); } }