using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000014 RID: 20 [Token(Token = "0x2000010")] public abstract class SteamVR_Action_Source_Map : SteamVR_Action_Source_Map where SourceElement : SteamVR_Action_Source, new() { // Token: 0x17000014 RID: 20 [Token(Token = "0x17000013")] public SourceElement this[SteamVR_Input_Sources inputSource] { [Token(Token = "0x6000061")] [Address(RVA = "0x29D0F60", Offset = "0x29CFD60", VA = "0x1829D0F60")] get { return null; } } // Token: 0x06000085 RID: 133 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000062")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")] protected virtual void OnAccessSource(SteamVR_Input_Sources inputSource) { } // Token: 0x06000086 RID: 134 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000063")] [Address(RVA = "0x29D0D40", Offset = "0x29CFB40", VA = "0x1829D0D40", Slot = "6")] public override void Initialize() { } // Token: 0x06000087 RID: 135 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000064")] [Address(RVA = "0x29D0DE0", Offset = "0x29CFBE0", VA = "0x1829D0DE0", Slot = "5")] protected override void PreinitializeMap(SteamVR_Input_Sources inputSource, SteamVR_Action wrappingAction) { } // Token: 0x06000088 RID: 136 RVA: 0x000021FE File Offset: 0x000003FE [Token(Token = "0x6000065")] [Address(RVA = "0x29D0CE0", Offset = "0x29CFAE0", VA = "0x1829D0CE0", Slot = "8")] protected virtual SourceElement GetSourceElementForIndexer(SteamVR_Input_Sources inputSource) { return null; } // Token: 0x06000089 RID: 137 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000066")] [Address(RVA = "0x29D0E90", Offset = "0x29CFC90", VA = "0x1829D0E90")] protected SteamVR_Action_Source_Map() { } // Token: 0x0400000B RID: 11 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000008")] protected SourceElement[] sources; } }