using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; namespace Valve.VR { // Token: 0x020002FF RID: 767 [Token(Token = "0x200014F")] public class SteamVR_Menu : MonoBehaviour { // Token: 0x170001DF RID: 479 // (get) Token: 0x06000E6B RID: 3691 RVA: 0x000021FE File Offset: 0x000003FE [Token(Token = "0x170001D5")] public RenderTexture texture { [Token(Token = "0x60007B3")] [Address(RVA = "0x194F6A0", Offset = "0x194E4A0", VA = "0x18194F6A0")] get { return null; } } // Token: 0x170001E0 RID: 480 // (get) Token: 0x06000E6C RID: 3692 RVA: 0x0000644C File Offset: 0x0000464C // (set) Token: 0x06000E6D RID: 3693 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x170001D6")] public float scale { [Token(Token = "0x60007B4")] [Address(RVA = "0x9FDEA0", Offset = "0x9FCCA0", VA = "0x1809FDEA0")] [CompilerGenerated] get { return 0f; } [Token(Token = "0x60007B5")] [Address(RVA = "0x731CB0", Offset = "0x730AB0", VA = "0x180731CB0")] [CompilerGenerated] private set { } } // Token: 0x06000E6E RID: 3694 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007B6")] [Address(RVA = "0x194E060", Offset = "0x194CE60", VA = "0x18194E060")] private void Awake() { } // Token: 0x06000E6F RID: 3695 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007B7")] [Address(RVA = "0x194E2A0", Offset = "0x194D0A0", VA = "0x18194E2A0")] private void OnGUI() { } // Token: 0x06000E70 RID: 3696 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007B8")] [Address(RVA = "0x194F120", Offset = "0x194DF20", VA = "0x18194F120")] public void ShowMenu() { } // Token: 0x06000E71 RID: 3697 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007B9")] [Address(RVA = "0x194E1A0", Offset = "0x194CFA0", VA = "0x18194E1A0")] public void HideMenu() { } // Token: 0x06000E72 RID: 3698 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007BA")] [Address(RVA = "0x194F450", Offset = "0x194E250", VA = "0x18194F450")] private void Update() { } // Token: 0x06000E73 RID: 3699 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007BB")] [Address(RVA = "0x194F040", Offset = "0x194DE40", VA = "0x18194F040")] private void SetScale(float scale) { } // Token: 0x06000E74 RID: 3700 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007BC")] [Address(RVA = "0x194F010", Offset = "0x194DE10", VA = "0x18194F010")] private void SaveCursorState() { } // Token: 0x06000E75 RID: 3701 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007BD")] [Address(RVA = "0x194EFE0", Offset = "0x194DDE0", VA = "0x18194EFE0")] private void RestoreCursorState() { } // Token: 0x06000E76 RID: 3702 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60007BE")] [Address(RVA = "0x194F640", Offset = "0x194E440", VA = "0x18194F640")] public SteamVR_Menu() { } // Token: 0x04000E2B RID: 3627 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000DB9")] public Texture cursor; // Token: 0x04000E2C RID: 3628 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000DBA")] public Texture background; // Token: 0x04000E2D RID: 3629 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000DBB")] public Texture logo; // Token: 0x04000E2E RID: 3630 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000DBC")] public float logoHeight; // Token: 0x04000E2F RID: 3631 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000DBD")] public float menuOffset; // Token: 0x04000E30 RID: 3632 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000DBE")] public Vector2 scaleLimits; // Token: 0x04000E31 RID: 3633 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000DBF")] public float scaleRate; // Token: 0x04000E32 RID: 3634 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000DC0")] private SteamVR_Overlay overlay; // Token: 0x04000E33 RID: 3635 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000DC1")] private Camera overlayCam; // Token: 0x04000E34 RID: 3636 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000DC2")] private Vector4 uvOffset; // Token: 0x04000E35 RID: 3637 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000DC3")] private float distance; // Token: 0x04000E37 RID: 3639 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4000DC5")] private string scaleLimitX; // Token: 0x04000E38 RID: 3640 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4000DC6")] private string scaleLimitY; // Token: 0x04000E39 RID: 3641 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4000DC7")] private string scaleRateText; // Token: 0x04000E3A RID: 3642 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000DC8")] private CursorLockMode savedCursorLockState; // Token: 0x04000E3B RID: 3643 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x4000DC9")] private bool savedCursorVisible; } }