using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200029C RID: 668 [Token(Token = "0x20000FB")] public struct VREvent_Controller_t { // Token: 0x040008C0 RID: 2240 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000888")] public uint button; } }