using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002B4 RID: 692 [Token(Token = "0x2000113")] public struct VREvent_InputActionManifestLoad_t { // Token: 0x04000904 RID: 2308 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008CC")] public ulong pathAppKey; // Token: 0x04000905 RID: 2309 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40008CD")] public ulong pathMessage; // Token: 0x04000906 RID: 2310 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40008CE")] public ulong pathMessageParam; // Token: 0x04000907 RID: 2311 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40008CF")] public ulong pathManifestPath; } }