using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002B3 RID: 691 [Token(Token = "0x2000112")] public struct VREvent_InputBindingLoad_t { // Token: 0x04000900 RID: 2304 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008C8")] public ulong ulAppContainer; // Token: 0x04000901 RID: 2305 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40008C9")] public ulong pathMessage; // Token: 0x04000902 RID: 2306 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40008CA")] public ulong pathUrl; // Token: 0x04000903 RID: 2307 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40008CB")] public ulong pathControllerType; } }