using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002C8 RID: 712 [Token(Token = "0x2000127")] public struct VROverlayIntersectionParams_t { // Token: 0x04000979 RID: 2425 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000941")] public HmdVector3_t vSource; // Token: 0x0400097A RID: 2426 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4000942")] public HmdVector3_t vDirection; // Token: 0x0400097B RID: 2427 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000943")] public ETrackingUniverseOrigin eOrigin; } }