using System;
using Cpp2IlInjected;
namespace System.Drawing.Imaging
{
/// Provides attributes of an image encoder/decoder (codec).
// Token: 0x0200003F RID: 63
[Token(Token = "0x200003F")]
[Flags]
public enum ImageCodecFlags
{
/// The codec supports encoding (saving).
// Token: 0x04000170 RID: 368
[Token(Token = "0x4000170")]
Encoder = 1,
/// The codec supports decoding (reading).
// Token: 0x04000171 RID: 369
[Token(Token = "0x4000171")]
Decoder = 2,
/// The codec supports raster images (bitmaps).
// Token: 0x04000172 RID: 370
[Token(Token = "0x4000172")]
SupportBitmap = 4,
/// The codec supports vector images (metafiles).
// Token: 0x04000173 RID: 371
[Token(Token = "0x4000173")]
SupportVector = 8,
/// The encoder requires a seekable output stream.
// Token: 0x04000174 RID: 372
[Token(Token = "0x4000174")]
SeekableEncode = 16,
/// The decoder has blocking behavior during the decoding process.
// Token: 0x04000175 RID: 373
[Token(Token = "0x4000175")]
BlockingDecode = 32,
/// The codec is built into GDI+.
// Token: 0x04000176 RID: 374
[Token(Token = "0x4000176")]
Builtin = 65536,
/// Not used.
// Token: 0x04000177 RID: 375
[Token(Token = "0x4000177")]
System = 131072,
/// Not used.
// Token: 0x04000178 RID: 376
[Token(Token = "0x4000178")]
User = 262144
}
}