using System; using Cpp2IlInjected; namespace System.ComponentModel { /// Defines identifiers for types of inheritance levels. // Token: 0x020001B0 RID: 432 [Token(Token = "0x20001B0")] public enum InheritanceLevel { /// The object is inherited. // Token: 0x04000634 RID: 1588 [Token(Token = "0x4000634")] Inherited = 1, /// The object is inherited, but has read-only access. // Token: 0x04000635 RID: 1589 [Token(Token = "0x4000635")] InheritedReadOnly, /// The object is not inherited. // Token: 0x04000636 RID: 1590 [Token(Token = "0x4000636")] NotInherited } }