using System; using Cpp2IlInjected; namespace System.Diagnostics { /// Indicates the priority that the system associates with a process. This value, together with the priority value of each thread of the process, determines each thread's base priority level. // Token: 0x020000D8 RID: 216 [Token(Token = "0x20000D8")] public enum ProcessPriorityClass { /// Specifies that the process has priority above but below . // Token: 0x0400041F RID: 1055 [Token(Token = "0x400041F")] AboveNormal = 32768, /// Specifies that the process has priority above but below . // Token: 0x04000420 RID: 1056 [Token(Token = "0x4000420")] BelowNormal = 16384, /// Specifies that the process performs time-critical tasks that must be executed immediately, such as the dialog, which must respond quickly when called by the user, regardless of the load on the operating system. The threads of the process preempt the threads of normal or idle priority class processes. // Token: 0x04000421 RID: 1057 [Token(Token = "0x4000421")] High = 128, /// Specifies that the threads of this process run only when the system is idle, such as a screen saver. The threads of the process are preempted by the threads of any process running in a higher priority class. // Token: 0x04000422 RID: 1058 [Token(Token = "0x4000422")] Idle = 64, /// Specifies that the process has no special scheduling needs. // Token: 0x04000423 RID: 1059 [Token(Token = "0x4000423")] Normal = 32, /// Specifies that the process has the highest possible priority. // Token: 0x04000424 RID: 1060 [Token(Token = "0x4000424")] RealTime = 256 } }