using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.LWRP { // Token: 0x02000004 RID: 4 [Token(Token = "0x2000004")] [Obsolete] public class LWRPAdditionalCameraData { // Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000003")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public LWRPAdditionalCameraData() { } } }