using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.XR.ARFoundation { // Token: 0x0200003E RID: 62 [Token(Token = "0x2000035")] internal class MeshQueue { // Token: 0x0600028F RID: 655 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000274")] [Address(RVA = "0x3843670", Offset = "0x3842470", VA = "0x183843670")] public void EnqueueUnique(MeshInfo meshInfo) { } // Token: 0x1700009D RID: 157 // (get) Token: 0x06000290 RID: 656 RVA: 0x000032FC File Offset: 0x000014FC [Token(Token = "0x17000097")] public int count { [Token(Token = "0x6000275")] [Address(RVA = "0x3843EB0", Offset = "0x3842CB0", VA = "0x183843EB0")] get { return 0; } } // Token: 0x06000291 RID: 657 RVA: 0x00003314 File Offset: 0x00001514 [Token(Token = "0x6000276")] [Address(RVA = "0x3843AF0", Offset = "0x38428F0", VA = "0x183843AF0")] public bool TryDequeue(IReadOnlyDictionary generating, out MeshInfo meshInfo) { return default(bool); } // Token: 0x06000292 RID: 658 RVA: 0x0000332C File Offset: 0x0000152C [Token(Token = "0x6000277")] [Address(RVA = "0x38439B0", Offset = "0x38427B0", VA = "0x1838439B0")] public bool Remove(MeshId meshId) { return default(bool); } // Token: 0x06000293 RID: 659 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000278")] [Address(RVA = "0x38438E0", Offset = "0x38426E0", VA = "0x1838438E0")] private void InsertNew(MeshInfo meshInfo) { } // Token: 0x06000294 RID: 660 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000279")] [Address(RVA = "0x3843CA0", Offset = "0x3842AA0", VA = "0x183843CA0")] private void UpdateExisting(MeshInfo meshInfo) { } // Token: 0x06000295 RID: 661 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600027A")] [Address(RVA = "0x3843610", Offset = "0x3842410", VA = "0x183843610")] public void Clear() { } // Token: 0x06000296 RID: 662 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600027B")] [Address(RVA = "0x3843E10", Offset = "0x3842C10", VA = "0x183843E10")] public MeshQueue() { } // Token: 0x040000F5 RID: 245 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000D8")] private List m_Queue; // Token: 0x040000F6 RID: 246 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000D9")] private HashSet m_MeshSet; // Token: 0x040000F7 RID: 247 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000DA")] private MeshInfoComparer s_MeshInfoComparer; } }