using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000045 RID: 69 [Token(Token = "0x2000045")] [Flags] public enum SessionAvailability { // Token: 0x040000D5 RID: 213 [Token(Token = "0x40000D5")] None = 0, // Token: 0x040000D6 RID: 214 [Token(Token = "0x40000D6")] Supported = 2, // Token: 0x040000D7 RID: 215 [Token(Token = "0x40000D7")] Installed = 4 } }