using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Playables; using UnityEngine.Scripting; namespace UnityEngine.Animations { // Token: 0x0200002A RID: 42 [Token(Token = "0x200002A")] [RequiredByNativeCode] [StaticAccessor("AnimationClipPlayableBindings", StaticAccessorType.DoubleColon)] [NativeHeader("Modules/Animation/ScriptBindings/AnimationClipPlayable.bindings.h")] [NativeHeader("Modules/Animation/Director/AnimationClipPlayable.h")] public struct AnimationClipPlayable : IEquatable { // Token: 0x060001C9 RID: 457 RVA: 0x00002E98 File Offset: 0x00001098 [Token(Token = "0x60001C9")] [Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")] public PlayableHandle GetHandle() { return default(PlayableHandle); } // Token: 0x060001CA RID: 458 RVA: 0x00002EB0 File Offset: 0x000010B0 [Token(Token = "0x60001CA")] [Address(RVA = "0x6E2600", Offset = "0x6E1400", VA = "0x1806E2600", Slot = "4")] public bool Equals(AnimationClipPlayable other) { return default(bool); } // Token: 0x040000BC RID: 188 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000BC")] private PlayableHandle m_Handle; } }