using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Playables; using UnityEngine.Scripting; namespace UnityEngine.Audio { // Token: 0x02000016 RID: 22 [Token(Token = "0x2000016")] [RequiredByNativeCode] [StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)] [NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")] [NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")] [NativeHeader("Runtime/Director/Core/HPlayable.h")] public struct AudioClipPlayable : IEquatable { // Token: 0x060000B4 RID: 180 RVA: 0x000025F4 File Offset: 0x000007F4 [Token(Token = "0x60000B4")] [Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")] public PlayableHandle GetHandle() { return default(PlayableHandle); } // Token: 0x060000B5 RID: 181 RVA: 0x0000260C File Offset: 0x0000080C [Token(Token = "0x60000B5")] [Address(RVA = "0x38A24E0", Offset = "0x38A12E0", VA = "0x1838A24E0", Slot = "4")] public bool Equals(AudioClipPlayable other) { return default(bool); } // Token: 0x0400002A RID: 42 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400002A")] private PlayableHandle m_Handle; } }