using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] public enum FFTWindow { // Token: 0x04000018 RID: 24 [Token(Token = "0x4000018")] Rectangular, // Token: 0x04000019 RID: 25 [Token(Token = "0x4000019")] Triangle, // Token: 0x0400001A RID: 26 [Token(Token = "0x400001A")] Hamming, // Token: 0x0400001B RID: 27 [Token(Token = "0x400001B")] Hanning, // Token: 0x0400001C RID: 28 [Token(Token = "0x400001C")] Blackman, // Token: 0x0400001D RID: 29 [Token(Token = "0x400001D")] BlackmanHarris } }