using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Unity.Jobs.LowLevel.Unsafe; namespace Unity.Jobs { // Token: 0x0200000A RID: 10 [Token(Token = "0x200000A")] public static class IJobExtensions { // Token: 0x0600000F RID: 15 RVA: 0x00002088 File Offset: 0x00000288 [Token(Token = "0x600000F")] [Address(RVA = "0x1E67600", Offset = "0x1E66400", VA = "0x181E67600")] public static JobHandle Schedule(this T jobData, [Optional] JobHandle dependsOn) where T : struct, IJob { return default(JobHandle); } // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] internal struct JobStruct where T : struct, IJob { // Token: 0x06000010 RID: 16 RVA: 0x000020A0 File Offset: 0x000002A0 [Token(Token = "0x6000010")] [Address(RVA = "0x27B9180", Offset = "0x27B7F80", VA = "0x1827B9180")] public static IntPtr Initialize() { return 0; } // Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000011")] [Address(RVA = "0x27B7FB0", Offset = "0x27B6DB0", VA = "0x1827B7FB0")] public static void Execute(ref T data, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex) { } // Token: 0x0400000C RID: 12 [Token(Token = "0x400000C")] public static IntPtr jobReflectionData; // Token: 0x0200000C RID: 12 // (Invoke) Token: 0x06000013 RID: 19 [Token(Token = "0x200000C")] public delegate void ExecuteJobFunction(ref T data, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex); } } }