using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200012F RID: 303 [Token(Token = "0x200012F")] public enum BatteryStatus { // Token: 0x04000488 RID: 1160 [Token(Token = "0x4000488")] Unknown, // Token: 0x04000489 RID: 1161 [Token(Token = "0x4000489")] Charging, // Token: 0x0400048A RID: 1162 [Token(Token = "0x400048A")] Discharging, // Token: 0x0400048B RID: 1163 [Token(Token = "0x400048B")] NotCharging, // Token: 0x0400048C RID: 1164 [Token(Token = "0x400048C")] Full } }