using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.Serialization; namespace UnityEngine.Events { // Token: 0x02000182 RID: 386 [Token(Token = "0x2000182")] [Serializable] internal class PersistentCallGroup { // Token: 0x06000D9A RID: 3482 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D9A")] [Address(RVA = "0x2E2AC40", Offset = "0x2E29A40", VA = "0x182E2AC40")] public PersistentCallGroup() { } // Token: 0x170002AF RID: 687 // (get) Token: 0x06000D9B RID: 3483 RVA: 0x000091E0 File Offset: 0x000073E0 [Token(Token = "0x170002AF")] public int Count { [Token(Token = "0x6000D9B")] [Address(RVA = "0x2E2ACA0", Offset = "0x2E29AA0", VA = "0x182E2ACA0")] get { return 0; } } // Token: 0x06000D9C RID: 3484 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D9C")] [Address(RVA = "0x2E2AA80", Offset = "0x2E29880", VA = "0x182E2AA80")] public void Initialize(InvokableCallList invokableList, UnityEventBase unityEventBase) { } // Token: 0x04000562 RID: 1378 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000562")] [SerializeField] [FormerlySerializedAs("m_Listeners")] private List m_Calls; } }