using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine.Experimental.Rendering { // Token: 0x020002B5 RID: 693 [Token(Token = "0x20002B5")] [NativeHeader("Runtime/Graphics/GraphicsFormatUtility.bindings.h")] [NativeHeader("Runtime/Graphics/Format.h")] [NativeHeader("Runtime/Graphics/TextureFormat.h")] public class GraphicsFormatUtility { // Token: 0x060010B1 RID: 4273 RVA: 0x0000A920 File Offset: 0x00008B20 [Token(Token = "0x60010B1")] [Address(RVA = "0x2B83E20", Offset = "0x2B82C20", VA = "0x182B83E20")] [FreeFunction] internal static GraphicsFormat GetFormat(Texture texture) { return GraphicsFormat.None; } // Token: 0x060010B2 RID: 4274 RVA: 0x0000A938 File Offset: 0x00008B38 [Token(Token = "0x60010B2")] [Address(RVA = "0x2B83EA0", Offset = "0x2B82CA0", VA = "0x182B83EA0")] public static GraphicsFormat GetGraphicsFormat(TextureFormat format, bool isSRGB) { return GraphicsFormat.None; } // Token: 0x060010B3 RID: 4275 RVA: 0x0000A950 File Offset: 0x00008B50 [Token(Token = "0x60010B3")] [Address(RVA = "0x2B83EA0", Offset = "0x2B82CA0", VA = "0x182B83EA0")] [FreeFunction] private static GraphicsFormat GetGraphicsFormat_Native_TextureFormat(TextureFormat format, bool isSRGB) { return GraphicsFormat.None; } // Token: 0x060010B4 RID: 4276 RVA: 0x0000A968 File Offset: 0x00008B68 [Token(Token = "0x60010B4")] [Address(RVA = "0x2B83E60", Offset = "0x2B82C60", VA = "0x182B83E60")] public static GraphicsFormat GetGraphicsFormat(RenderTextureFormat format, bool isSRGB) { return GraphicsFormat.None; } // Token: 0x060010B5 RID: 4277 RVA: 0x0000A980 File Offset: 0x00008B80 [Token(Token = "0x60010B5")] [Address(RVA = "0x2B83E60", Offset = "0x2B82C60", VA = "0x182B83E60")] [FreeFunction] private static GraphicsFormat GetGraphicsFormat_Native_RenderTextureFormat(RenderTextureFormat format, bool isSRGB) { return GraphicsFormat.None; } // Token: 0x060010B6 RID: 4278 RVA: 0x0000A998 File Offset: 0x00008B98 [Token(Token = "0x60010B6")] [Address(RVA = "0x2B83EE0", Offset = "0x2B82CE0", VA = "0x182B83EE0")] public static GraphicsFormat GetGraphicsFormat(RenderTextureFormat format, RenderTextureReadWrite readWrite) { return GraphicsFormat.None; } // Token: 0x060010B7 RID: 4279 RVA: 0x0000A9B0 File Offset: 0x00008BB0 [Token(Token = "0x60010B7")] [Address(RVA = "0x2B83FF0", Offset = "0x2B82DF0", VA = "0x182B83FF0")] [FreeFunction] public static bool IsSRGBFormat(GraphicsFormat format) { return default(bool); } // Token: 0x060010B8 RID: 4280 RVA: 0x0000A9C8 File Offset: 0x00008BC8 [Token(Token = "0x60010B8")] [Address(RVA = "0x2B83F50", Offset = "0x2B82D50", VA = "0x182B83F50")] [FreeFunction] public static RenderTextureFormat GetRenderTextureFormat(GraphicsFormat format) { return RenderTextureFormat.ARGB32; } // Token: 0x060010B9 RID: 4281 RVA: 0x0000A9E0 File Offset: 0x00008BE0 [Token(Token = "0x60010B9")] [Address(RVA = "0x2B83F90", Offset = "0x2B82D90", VA = "0x182B83F90")] [FreeFunction] internal static bool IsCompressedTextureFormat(TextureFormat format) { return default(bool); } // Token: 0x060010BA RID: 4282 RVA: 0x0000A9F8 File Offset: 0x00008BF8 [Token(Token = "0x60010BA")] [Address(RVA = "0x2B83FD0", Offset = "0x2B82DD0", VA = "0x182B83FD0")] public static bool IsCrunchFormat(TextureFormat format) { return default(bool); } } }