using System; using Cpp2IlInjected; using UnityEngine.Scripting; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.PlayerLoop { // Token: 0x020001EF RID: 495 [Token(Token = "0x20001EF")] [RequiredByNativeCode] [MovedFrom("UnityEngine.Experimental.PlayerLoop")] public struct PostLateUpdate { // Token: 0x020001F0 RID: 496 [Token(Token = "0x20001F0")] [RequiredByNativeCode] public struct PlayerSendFrameStarted { } // Token: 0x020001F1 RID: 497 [Token(Token = "0x20001F1")] [RequiredByNativeCode] public struct UpdateRectTransform { } // Token: 0x020001F2 RID: 498 [Token(Token = "0x20001F2")] [RequiredByNativeCode] public struct UpdateCanvasRectTransform { } // Token: 0x020001F3 RID: 499 [Token(Token = "0x20001F3")] [RequiredByNativeCode] public struct PlayerUpdateCanvases { } // Token: 0x020001F4 RID: 500 [Token(Token = "0x20001F4")] [RequiredByNativeCode] public struct UpdateAudio { } // Token: 0x020001F5 RID: 501 [Token(Token = "0x20001F5")] [RequiredByNativeCode] public struct UpdateVideo { } // Token: 0x020001F6 RID: 502 [Token(Token = "0x20001F6")] [RequiredByNativeCode] public struct DirectorLateUpdate { } // Token: 0x020001F7 RID: 503 [Token(Token = "0x20001F7")] [RequiredByNativeCode] public struct ScriptRunDelayedDynamicFrameRate { } // Token: 0x020001F8 RID: 504 [Token(Token = "0x20001F8")] [RequiredByNativeCode] public struct VFXUpdate { } // Token: 0x020001F9 RID: 505 [Token(Token = "0x20001F9")] [RequiredByNativeCode] public struct ParticleSystemEndUpdateAll { } // Token: 0x020001FA RID: 506 [Token(Token = "0x20001FA")] [RequiredByNativeCode] public struct EndGraphicsJobsAfterScriptLateUpdate { } // Token: 0x020001FB RID: 507 [Token(Token = "0x20001FB")] [RequiredByNativeCode] public struct UpdateSubstance { } // Token: 0x020001FC RID: 508 [Token(Token = "0x20001FC")] [RequiredByNativeCode] public struct UpdateCustomRenderTextures { } // Token: 0x020001FD RID: 509 [Token(Token = "0x20001FD")] [RequiredByNativeCode] public struct UpdateAllRenderers { } // Token: 0x020001FE RID: 510 [Token(Token = "0x20001FE")] [RequiredByNativeCode] public struct EnlightenRuntimeUpdate { } // Token: 0x020001FF RID: 511 [Token(Token = "0x20001FF")] [RequiredByNativeCode] public struct UpdateAllSkinnedMeshes { } // Token: 0x02000200 RID: 512 [Token(Token = "0x2000200")] [RequiredByNativeCode] public struct ProcessWebSendMessages { } // Token: 0x02000201 RID: 513 [Token(Token = "0x2000201")] [RequiredByNativeCode] public struct SortingGroupsUpdate { } // Token: 0x02000202 RID: 514 [Token(Token = "0x2000202")] [RequiredByNativeCode] public struct UpdateVideoTextures { } // Token: 0x02000203 RID: 515 [Token(Token = "0x2000203")] [RequiredByNativeCode] public struct DirectorRenderImage { } // Token: 0x02000204 RID: 516 [Token(Token = "0x2000204")] [RequiredByNativeCode] public struct PlayerEmitCanvasGeometry { } // Token: 0x02000205 RID: 517 [Token(Token = "0x2000205")] [RequiredByNativeCode] public struct FinishFrameRendering { } // Token: 0x02000206 RID: 518 [Token(Token = "0x2000206")] [RequiredByNativeCode] public struct BatchModeUpdate { } // Token: 0x02000207 RID: 519 [Token(Token = "0x2000207")] [RequiredByNativeCode] public struct PlayerSendFrameComplete { } // Token: 0x02000208 RID: 520 [Token(Token = "0x2000208")] [RequiredByNativeCode] public struct UpdateCaptureScreenshot { } // Token: 0x02000209 RID: 521 [Token(Token = "0x2000209")] [RequiredByNativeCode] public struct PresentAfterDraw { } // Token: 0x0200020A RID: 522 [Token(Token = "0x200020A")] [RequiredByNativeCode] public struct ClearImmediateRenderers { } // Token: 0x0200020B RID: 523 [Token(Token = "0x200020B")] [RequiredByNativeCode] public struct XRPostPresent { } // Token: 0x0200020C RID: 524 [Token(Token = "0x200020C")] [RequiredByNativeCode] public struct UpdateResolution { } // Token: 0x0200020D RID: 525 [Token(Token = "0x200020D")] [RequiredByNativeCode] public struct InputEndFrame { } // Token: 0x0200020E RID: 526 [Token(Token = "0x200020E")] [RequiredByNativeCode] public struct GUIClearEvents { } // Token: 0x0200020F RID: 527 [Token(Token = "0x200020F")] [RequiredByNativeCode] public struct ShaderHandleErrors { } // Token: 0x02000210 RID: 528 [Token(Token = "0x2000210")] [RequiredByNativeCode] public struct ResetInputAxis { } // Token: 0x02000211 RID: 529 [Token(Token = "0x2000211")] [RequiredByNativeCode] public struct ThreadedLoadingDebug { } // Token: 0x02000212 RID: 530 [Token(Token = "0x2000212")] [RequiredByNativeCode] public struct ProfilerSynchronizeStats { } // Token: 0x02000213 RID: 531 [Token(Token = "0x2000213")] [RequiredByNativeCode] public struct MemoryFrameMaintenance { } // Token: 0x02000214 RID: 532 [Token(Token = "0x2000214")] [RequiredByNativeCode] public struct ExecuteGameCenterCallbacks { } // Token: 0x02000215 RID: 533 [Token(Token = "0x2000215")] [RequiredByNativeCode] public struct ProfilerEndFrame { } // Token: 0x02000216 RID: 534 [Token(Token = "0x2000216")] [RequiredByNativeCode] public struct PlayerSendFramePostPresent { } // Token: 0x02000217 RID: 535 [Token(Token = "0x2000217")] [RequiredByNativeCode] public struct PhysicsSkinnedClothBeginUpdate { } // Token: 0x02000218 RID: 536 [Token(Token = "0x2000218")] [RequiredByNativeCode] public struct PhysicsSkinnedClothFinishUpdate { } // Token: 0x02000219 RID: 537 [Token(Token = "0x2000219")] [RequiredByNativeCode] public struct TriggerEndOfFrameCallbacks { } } }