using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine { // Token: 0x0200008A RID: 138 [Token(Token = "0x200008A")] [NativeHeader("Runtime/Camera/Projector.h")] public sealed class Projector : Behaviour { // Token: 0x1700010C RID: 268 // (get) Token: 0x06000520 RID: 1312 RVA: 0x00004698 File Offset: 0x00002898 [Token(Token = "0x1700010C")] public float nearClipPlane { [Token(Token = "0x6000520")] [Address(RVA = "0x27E3D70", Offset = "0x27E2B70", VA = "0x1827E3D70")] get { return 0f; } } // Token: 0x1700010D RID: 269 // (get) Token: 0x06000521 RID: 1313 RVA: 0x000046B0 File Offset: 0x000028B0 [Token(Token = "0x1700010D")] public float farClipPlane { [Token(Token = "0x6000521")] [Address(RVA = "0x27E3D30", Offset = "0x27E2B30", VA = "0x1827E3D30")] get { return 0f; } } // Token: 0x1700010E RID: 270 // (get) Token: 0x06000522 RID: 1314 RVA: 0x000046C8 File Offset: 0x000028C8 // (set) Token: 0x06000523 RID: 1315 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700010E")] public float orthographicSize { [Token(Token = "0x6000522")] [Address(RVA = "0x27E3DB0", Offset = "0x27E2BB0", VA = "0x1827E3DB0")] get { return 0f; } [Token(Token = "0x6000523")] [Address(RVA = "0x27E3E40", Offset = "0x27E2C40", VA = "0x1827E3E40")] set { } } // Token: 0x1700010F RID: 271 // (set) Token: 0x06000524 RID: 1316 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700010F")] public Material material { [Token(Token = "0x6000524")] [Address(RVA = "0x27E3DF0", Offset = "0x27E2BF0", VA = "0x1827E3DF0")] set { } } } }