using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Rendering; namespace UnityEngine { // Token: 0x02000086 RID: 134 [Token(Token = "0x2000086")] [NativeHeader("Runtime/Shaders/ComputeShader.h")] [NativeHeader("Runtime/Shaders/ShaderNameRegistry.h")] [NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")] [NativeHeader("Runtime/Misc/ResourceManager.h")] [NativeHeader("Runtime/Shaders/Shader.h")] [NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")] [NativeHeader("Runtime/Shaders/GpuPrograms/ShaderVariantCollection.h")] public sealed class Shader : Object { // Token: 0x170000F7 RID: 247 // (get) Token: 0x060003EB RID: 1003 RVA: 0x00003F00 File Offset: 0x00002100 // (set) Token: 0x060003EC RID: 1004 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000F7")] [Obsolete] public static ShaderHardwareTier globalShaderHardwareTier { [Token(Token = "0x60003EB")] [Address(RVA = "0x2CC8720", Offset = "0x2CC7520", VA = "0x182CC8720")] get { return ShaderHardwareTier.Tier1; } [Token(Token = "0x60003EC")] [Address(RVA = "0x2CC88F0", Offset = "0x2CC76F0", VA = "0x182CC88F0")] set { } } // Token: 0x060003ED RID: 1005 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60003ED")] [Address(RVA = "0x2CC5EA0", Offset = "0x2CC4CA0", VA = "0x182CC5EA0")] [FreeFunction] public static Shader Find(string name) { return null; } // Token: 0x060003EE RID: 1006 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60003EE")] [Address(RVA = "0x2CC5D40", Offset = "0x2CC4B40", VA = "0x182CC5D40")] [FreeFunction] internal static Shader FindBuiltin(string name) { return null; } // Token: 0x170000F8 RID: 248 // (get) Token: 0x060003EF RID: 1007 RVA: 0x00003F18 File Offset: 0x00002118 // (set) Token: 0x060003F0 RID: 1008 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000F8")] [NativeProperty] public int maximumLOD { [Token(Token = "0x60003EF")] [Address(RVA = "0x2CC87B0", Offset = "0x2CC75B0", VA = "0x182CC87B0")] get { return 0; } [Token(Token = "0x60003F0")] [Address(RVA = "0x2CC8940", Offset = "0x2CC7740", VA = "0x182CC8940")] set { } } // Token: 0x170000F9 RID: 249 // (get) Token: 0x060003F1 RID: 1009 RVA: 0x00003F30 File Offset: 0x00002130 // (set) Token: 0x060003F2 RID: 1010 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000F9")] [NativeProperty] public static int globalMaximumLOD { [Token(Token = "0x60003F1")] [Address(RVA = "0x2CC86C0", Offset = "0x2CC74C0", VA = "0x182CC86C0")] get { return 0; } [Token(Token = "0x60003F2")] [Address(RVA = "0x2CC8870", Offset = "0x2CC7670", VA = "0x182CC8870")] set { } } // Token: 0x170000FA RID: 250 // (get) Token: 0x060003F3 RID: 1011 RVA: 0x00003F48 File Offset: 0x00002148 [Token(Token = "0x170000FA")] public bool isSupported { [Token(Token = "0x60003F3")] [Address(RVA = "0x2CC8770", Offset = "0x2CC7570", VA = "0x182CC8770")] [NativeMethod] get { return default(bool); } } // Token: 0x170000FB RID: 251 // (get) Token: 0x060003F4 RID: 1012 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x060003F5 RID: 1013 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000FB")] public static string globalRenderPipeline { [Token(Token = "0x60003F4")] [Address(RVA = "0x2CC86F0", Offset = "0x2CC74F0", VA = "0x182CC86F0")] get { return null; } [Token(Token = "0x60003F5")] [Address(RVA = "0x2CC88B0", Offset = "0x2CC76B0", VA = "0x182CC88B0")] set { } } // Token: 0x060003F6 RID: 1014 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003F6")] [Address(RVA = "0x2CC58B0", Offset = "0x2CC46B0", VA = "0x182CC58B0")] [FreeFunction] public static void EnableKeyword(string keyword) { } // Token: 0x060003F7 RID: 1015 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003F7")] [Address(RVA = "0x2CC5870", Offset = "0x2CC4670", VA = "0x182CC5870")] [FreeFunction] public static void DisableKeyword(string keyword) { } // Token: 0x060003F8 RID: 1016 RVA: 0x00003F60 File Offset: 0x00002160 [Token(Token = "0x60003F8")] [Address(RVA = "0x2CC74E0", Offset = "0x2CC62E0", VA = "0x182CC74E0")] [FreeFunction] public static bool IsKeywordEnabled(string keyword) { return default(bool); } // Token: 0x170000FC RID: 252 // (get) Token: 0x060003F9 RID: 1017 RVA: 0x00003F78 File Offset: 0x00002178 [Token(Token = "0x170000FC")] public int renderQueue { [Token(Token = "0x60003F9")] [Address(RVA = "0x2CC8830", Offset = "0x2CC7630", VA = "0x182CC8830")] [FreeFunction] get { return 0; } } // Token: 0x170000FD RID: 253 // (get) Token: 0x060003FA RID: 1018 RVA: 0x00003F90 File Offset: 0x00002190 [Token(Token = "0x170000FD")] internal DisableBatchingType disableBatching { [Token(Token = "0x60003FA")] [Address(RVA = "0x2CC8680", Offset = "0x2CC7480", VA = "0x182CC8680")] [FreeFunction] get { return DisableBatchingType.False; } } // Token: 0x060003FB RID: 1019 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003FB")] [Address(RVA = "0x2CC85F0", Offset = "0x2CC73F0", VA = "0x182CC85F0")] [FreeFunction] public static void WarmupAllShaders() { } // Token: 0x060003FC RID: 1020 RVA: 0x00003FA8 File Offset: 0x000021A8 [Token(Token = "0x60003FC")] [Address(RVA = "0x2CC85B0", Offset = "0x2CC73B0", VA = "0x182CC85B0")] [FreeFunction] internal static int TagToID(string name) { return 0; } // Token: 0x060003FD RID: 1021 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60003FD")] [Address(RVA = "0x2CC7450", Offset = "0x2CC6250", VA = "0x182CC7450")] [FreeFunction] internal static string IDToTag(int name) { return null; } // Token: 0x060003FE RID: 1022 RVA: 0x00003FC0 File Offset: 0x000021C0 [Token(Token = "0x60003FE")] [Address(RVA = "0x2CC7520", Offset = "0x2CC6320", VA = "0x182CC7520")] [FreeFunction] public static int PropertyToID(string name) { return 0; } // Token: 0x060003FF RID: 1023 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60003FF")] [Address(RVA = "0x2CC5EE0", Offset = "0x2CC4CE0", VA = "0x182CC5EE0")] public Shader GetDependency(string name) { return null; } // Token: 0x170000FE RID: 254 // (get) Token: 0x06000400 RID: 1024 RVA: 0x00003FD8 File Offset: 0x000021D8 [Token(Token = "0x170000FE")] public int passCount { [Token(Token = "0x6000400")] [Address(RVA = "0x2CC87F0", Offset = "0x2CC75F0", VA = "0x182CC87F0")] [FreeFunction] get { return 0; } } // Token: 0x06000401 RID: 1025 RVA: 0x00003FF0 File Offset: 0x000021F0 [Token(Token = "0x6000401")] [Address(RVA = "0x2CC5D80", Offset = "0x2CC4B80", VA = "0x182CC5D80")] public ShaderTagId FindPassTagValue(int passIndex, ShaderTagId tagName) { return default(ShaderTagId); } // Token: 0x06000402 RID: 1026 RVA: 0x00004008 File Offset: 0x00002208 [Token(Token = "0x6000402")] [Address(RVA = "0x2CC7490", Offset = "0x2CC6290", VA = "0x182CC7490")] [FreeFunction] private int Internal_FindPassTagValue(int passIndex, int tagName) { return 0; } // Token: 0x06000403 RID: 1027 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000403")] [Address(RVA = "0x2CC7A40", Offset = "0x2CC6840", VA = "0x182CC7A40")] [FreeFunction] private static void SetGlobalFloatImpl(int name, float value) { } // Token: 0x06000404 RID: 1028 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000404")] [Address(RVA = "0x2CC84B0", Offset = "0x2CC72B0", VA = "0x182CC84B0")] [FreeFunction] private static void SetGlobalVectorImpl(int name, Vector4 value) { } // Token: 0x06000405 RID: 1029 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000405")] [Address(RVA = "0x2CC7EE0", Offset = "0x2CC6CE0", VA = "0x182CC7EE0")] [FreeFunction] private static void SetGlobalMatrixImpl(int name, Matrix4x4 value) { } // Token: 0x06000406 RID: 1030 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000406")] [Address(RVA = "0x2CC8060", Offset = "0x2CC6E60", VA = "0x182CC8060")] [FreeFunction] private static void SetGlobalTextureImpl(int name, Texture value) { } // Token: 0x06000407 RID: 1031 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000407")] [Address(RVA = "0x2CC8010", Offset = "0x2CC6E10", VA = "0x182CC8010")] [FreeFunction] private static void SetGlobalRenderTextureImpl(int name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x06000408 RID: 1032 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000408")] [Address(RVA = "0x2CC7560", Offset = "0x2CC6360", VA = "0x182CC7560")] [FreeFunction] private static void SetGlobalBufferImpl(int name, ComputeBuffer value) { } // Token: 0x06000409 RID: 1033 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000409")] [Address(RVA = "0x2CC7700", Offset = "0x2CC6500", VA = "0x182CC7700")] [FreeFunction] private static void SetGlobalConstantBufferImpl(int name, ComputeBuffer value, int offset, int size) { } // Token: 0x0600040A RID: 1034 RVA: 0x00004020 File Offset: 0x00002220 [Token(Token = "0x600040A")] [Address(RVA = "0x2CC6220", Offset = "0x2CC5020", VA = "0x182CC6220")] [FreeFunction] private static float GetGlobalFloatImpl(int name) { return 0f; } // Token: 0x0600040B RID: 1035 RVA: 0x00004038 File Offset: 0x00002238 [Token(Token = "0x600040B")] [Address(RVA = "0x2CC6970", Offset = "0x2CC5770", VA = "0x182CC6970")] [FreeFunction] private static Vector4 GetGlobalVectorImpl(int name) { return default(Vector4); } // Token: 0x0600040C RID: 1036 RVA: 0x00004050 File Offset: 0x00002250 [Token(Token = "0x600040C")] [Address(RVA = "0x2CC6570", Offset = "0x2CC5370", VA = "0x182CC6570")] [FreeFunction] private static Matrix4x4 GetGlobalMatrixImpl(int name) { return default(Matrix4x4); } // Token: 0x0600040D RID: 1037 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600040D")] [Address(RVA = "0x2CC66C0", Offset = "0x2CC54C0", VA = "0x182CC66C0")] [FreeFunction] private static Texture GetGlobalTextureImpl(int name) { return null; } // Token: 0x0600040E RID: 1038 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600040E")] [Address(RVA = "0x2CC7760", Offset = "0x2CC6560", VA = "0x182CC7760")] [FreeFunction] private static void SetGlobalFloatArrayImpl(int name, float[] values, int count) { } // Token: 0x0600040F RID: 1039 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600040F")] [Address(RVA = "0x2CC8190", Offset = "0x2CC6F90", VA = "0x182CC8190")] [FreeFunction] private static void SetGlobalVectorArrayImpl(int name, Vector4[] values, int count) { } // Token: 0x06000410 RID: 1040 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000410")] [Address(RVA = "0x2CC7BC0", Offset = "0x2CC69C0", VA = "0x182CC7BC0")] [FreeFunction] private static void SetGlobalMatrixArrayImpl(int name, Matrix4x4[] values, int count) { } // Token: 0x06000411 RID: 1041 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000411")] [Address(RVA = "0x2CC6090", Offset = "0x2CC4E90", VA = "0x182CC6090")] [FreeFunction] private static float[] GetGlobalFloatArrayImpl(int name) { return null; } // Token: 0x06000412 RID: 1042 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000412")] [Address(RVA = "0x2CC67A0", Offset = "0x2CC55A0", VA = "0x182CC67A0")] [FreeFunction] private static Vector4[] GetGlobalVectorArrayImpl(int name) { return null; } // Token: 0x06000413 RID: 1043 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000413")] [Address(RVA = "0x2CC63A0", Offset = "0x2CC51A0", VA = "0x182CC63A0")] [FreeFunction] private static Matrix4x4[] GetGlobalMatrixArrayImpl(int name) { return null; } // Token: 0x06000414 RID: 1044 RVA: 0x00004068 File Offset: 0x00002268 [Token(Token = "0x6000414")] [Address(RVA = "0x2CC6050", Offset = "0x2CC4E50", VA = "0x182CC6050")] [FreeFunction] private static int GetGlobalFloatArrayCountImpl(int name) { return 0; } // Token: 0x06000415 RID: 1045 RVA: 0x00004080 File Offset: 0x00002280 [Token(Token = "0x6000415")] [Address(RVA = "0x2CC6760", Offset = "0x2CC5560", VA = "0x182CC6760")] [FreeFunction] private static int GetGlobalVectorArrayCountImpl(int name) { return 0; } // Token: 0x06000416 RID: 1046 RVA: 0x00004098 File Offset: 0x00002298 [Token(Token = "0x6000416")] [Address(RVA = "0x2CC6360", Offset = "0x2CC5160", VA = "0x182CC6360")] [FreeFunction] private static int GetGlobalMatrixArrayCountImpl(int name) { return 0; } // Token: 0x06000417 RID: 1047 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000417")] [Address(RVA = "0x2CC58F0", Offset = "0x2CC46F0", VA = "0x182CC58F0")] [FreeFunction] private static void ExtractGlobalFloatArrayImpl(int name, [Out] float[] val) { } // Token: 0x06000418 RID: 1048 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000418")] [Address(RVA = "0x2CC5BD0", Offset = "0x2CC49D0", VA = "0x182CC5BD0")] [FreeFunction] private static void ExtractGlobalVectorArrayImpl(int name, [Out] Vector4[] val) { } // Token: 0x06000419 RID: 1049 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000419")] [Address(RVA = "0x2CC5A60", Offset = "0x2CC4860", VA = "0x182CC5A60")] [FreeFunction] private static void ExtractGlobalMatrixArrayImpl(int name, [Out] Matrix4x4[] val) { } // Token: 0x0600041A RID: 1050 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041A")] [Address(RVA = "0x2CC77B0", Offset = "0x2CC65B0", VA = "0x182CC77B0")] private static void SetGlobalFloatArray(int name, float[] values, int count) { } // Token: 0x0600041B RID: 1051 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041B")] [Address(RVA = "0x2CC8350", Offset = "0x2CC7150", VA = "0x182CC8350")] private static void SetGlobalVectorArray(int name, Vector4[] values, int count) { } // Token: 0x0600041C RID: 1052 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041C")] [Address(RVA = "0x2CC7D80", Offset = "0x2CC6B80", VA = "0x182CC7D80")] private static void SetGlobalMatrixArray(int name, Matrix4x4[] values, int count) { } // Token: 0x0600041D RID: 1053 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041D")] [Address(RVA = "0x2CC5930", Offset = "0x2CC4730", VA = "0x182CC5930")] private static void ExtractGlobalFloatArray(int name, List values) { } // Token: 0x0600041E RID: 1054 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041E")] [Address(RVA = "0x2CC5C10", Offset = "0x2CC4A10", VA = "0x182CC5C10")] private static void ExtractGlobalVectorArray(int name, List values) { } // Token: 0x0600041F RID: 1055 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600041F")] [Address(RVA = "0x2CC5AA0", Offset = "0x2CC48A0", VA = "0x182CC5AA0")] private static void ExtractGlobalMatrixArray(int name, List values) { } // Token: 0x06000420 RID: 1056 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000420")] [Address(RVA = "0x2CC7A90", Offset = "0x2CC6890", VA = "0x182CC7A90")] public static void SetGlobalFloat(string name, float value) { } // Token: 0x06000421 RID: 1057 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000421")] [Address(RVA = "0x2CC7A40", Offset = "0x2CC6840", VA = "0x182CC7A40")] public static void SetGlobalFloat(int nameID, float value) { } // Token: 0x06000422 RID: 1058 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000422")] [Address(RVA = "0x2CC7B50", Offset = "0x2CC6950", VA = "0x182CC7B50")] public static void SetGlobalInt(string name, int value) { } // Token: 0x06000423 RID: 1059 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000423")] [Address(RVA = "0x2CC7B00", Offset = "0x2CC6900", VA = "0x182CC7B00")] public static void SetGlobalInt(int nameID, int value) { } // Token: 0x06000424 RID: 1060 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000424")] [Address(RVA = "0x2CC84F0", Offset = "0x2CC72F0", VA = "0x182CC84F0")] public static void SetGlobalVector(string name, Vector4 value) { } // Token: 0x06000425 RID: 1061 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000425")] [Address(RVA = "0x2CC8570", Offset = "0x2CC7370", VA = "0x182CC8570")] public static void SetGlobalVector(int nameID, Vector4 value) { } // Token: 0x06000426 RID: 1062 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000426")] [Address(RVA = "0x2CC7670", Offset = "0x2CC6470", VA = "0x182CC7670")] public static void SetGlobalColor(string name, Color value) { } // Token: 0x06000427 RID: 1063 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000427")] [Address(RVA = "0x2CC7610", Offset = "0x2CC6410", VA = "0x182CC7610")] public static void SetGlobalColor(int nameID, Color value) { } // Token: 0x06000428 RID: 1064 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000428")] [Address(RVA = "0x2CC7F20", Offset = "0x2CC6D20", VA = "0x182CC7F20")] public static void SetGlobalMatrix(string name, Matrix4x4 value) { } // Token: 0x06000429 RID: 1065 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000429")] [Address(RVA = "0x2CC7FB0", Offset = "0x2CC6DB0", VA = "0x182CC7FB0")] public static void SetGlobalMatrix(int nameID, Matrix4x4 value) { } // Token: 0x0600042A RID: 1066 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042A")] [Address(RVA = "0x2CC80A0", Offset = "0x2CC6EA0", VA = "0x182CC80A0")] public static void SetGlobalTexture(string name, Texture value) { } // Token: 0x0600042B RID: 1067 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042B")] [Address(RVA = "0x2CC8060", Offset = "0x2CC6E60", VA = "0x182CC8060")] public static void SetGlobalTexture(int nameID, Texture value) { } // Token: 0x0600042C RID: 1068 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042C")] [Address(RVA = "0x2CC8110", Offset = "0x2CC6F10", VA = "0x182CC8110")] public static void SetGlobalTexture(string name, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x0600042D RID: 1069 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042D")] [Address(RVA = "0x2CC8010", Offset = "0x2CC6E10", VA = "0x182CC8010")] public static void SetGlobalTexture(int nameID, RenderTexture value, RenderTextureSubElement element) { } // Token: 0x0600042E RID: 1070 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042E")] [Address(RVA = "0x2CC75A0", Offset = "0x2CC63A0", VA = "0x182CC75A0")] public static void SetGlobalBuffer(string name, ComputeBuffer value) { } // Token: 0x0600042F RID: 1071 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600042F")] [Address(RVA = "0x2CC7560", Offset = "0x2CC6360", VA = "0x182CC7560")] public static void SetGlobalBuffer(int nameID, ComputeBuffer value) { } // Token: 0x06000430 RID: 1072 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000430")] [Address(RVA = "0x2CC7700", Offset = "0x2CC6500", VA = "0x182CC7700")] public static void SetGlobalConstantBuffer(int nameID, ComputeBuffer value, int offset, int size) { } // Token: 0x06000431 RID: 1073 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000431")] [Address(RVA = "0x2CC78D0", Offset = "0x2CC66D0", VA = "0x182CC78D0")] public static void SetGlobalFloatArray(string name, List values) { } // Token: 0x06000432 RID: 1074 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000432")] [Address(RVA = "0x2CC79E0", Offset = "0x2CC67E0", VA = "0x182CC79E0")] public static void SetGlobalFloatArray(int nameID, List values) { } // Token: 0x06000433 RID: 1075 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000433")] [Address(RVA = "0x2CC7960", Offset = "0x2CC6760", VA = "0x182CC7960")] public static void SetGlobalFloatArray(string name, float[] values) { } // Token: 0x06000434 RID: 1076 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000434")] [Address(RVA = "0x2CC79C0", Offset = "0x2CC67C0", VA = "0x182CC79C0")] public static void SetGlobalFloatArray(int nameID, float[] values) { } // Token: 0x06000435 RID: 1077 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000435")] [Address(RVA = "0x2CC82C0", Offset = "0x2CC70C0", VA = "0x182CC82C0")] public static void SetGlobalVectorArray(string name, List values) { } // Token: 0x06000436 RID: 1078 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000436")] [Address(RVA = "0x2CC8260", Offset = "0x2CC7060", VA = "0x182CC8260")] public static void SetGlobalVectorArray(int nameID, List values) { } // Token: 0x06000437 RID: 1079 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000437")] [Address(RVA = "0x2CC8200", Offset = "0x2CC7000", VA = "0x182CC8200")] public static void SetGlobalVectorArray(string name, Vector4[] values) { } // Token: 0x06000438 RID: 1080 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000438")] [Address(RVA = "0x2CC81E0", Offset = "0x2CC6FE0", VA = "0x182CC81E0")] public static void SetGlobalVectorArray(int nameID, Vector4[] values) { } // Token: 0x06000439 RID: 1081 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000439")] [Address(RVA = "0x2CC7C30", Offset = "0x2CC6A30", VA = "0x182CC7C30")] public static void SetGlobalMatrixArray(string name, List values) { } // Token: 0x0600043A RID: 1082 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600043A")] [Address(RVA = "0x2CC7D20", Offset = "0x2CC6B20", VA = "0x182CC7D20")] public static void SetGlobalMatrixArray(int nameID, List values) { } // Token: 0x0600043B RID: 1083 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600043B")] [Address(RVA = "0x2CC7CC0", Offset = "0x2CC6AC0", VA = "0x182CC7CC0")] public static void SetGlobalMatrixArray(string name, Matrix4x4[] values) { } // Token: 0x0600043C RID: 1084 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600043C")] [Address(RVA = "0x2CC7C10", Offset = "0x2CC6A10", VA = "0x182CC7C10")] public static void SetGlobalMatrixArray(int nameID, Matrix4x4[] values) { } // Token: 0x0600043D RID: 1085 RVA: 0x000040B0 File Offset: 0x000022B0 [Token(Token = "0x600043D")] [Address(RVA = "0x2CC6260", Offset = "0x2CC5060", VA = "0x182CC6260")] public static float GetGlobalFloat(string name) { return 0f; } // Token: 0x0600043E RID: 1086 RVA: 0x000040C8 File Offset: 0x000022C8 [Token(Token = "0x600043E")] [Address(RVA = "0x2CC6220", Offset = "0x2CC5020", VA = "0x182CC6220")] public static float GetGlobalFloat(int nameID) { return 0f; } // Token: 0x0600043F RID: 1087 RVA: 0x000040E0 File Offset: 0x000022E0 [Token(Token = "0x600043F")] [Address(RVA = "0x2CC62C0", Offset = "0x2CC50C0", VA = "0x182CC62C0")] public static int GetGlobalInt(string name) { return 0; } // Token: 0x06000440 RID: 1088 RVA: 0x000040F8 File Offset: 0x000022F8 [Token(Token = "0x6000440")] [Address(RVA = "0x2CC6320", Offset = "0x2CC5120", VA = "0x182CC6320")] public static int GetGlobalInt(int nameID) { return 0; } // Token: 0x06000441 RID: 1089 RVA: 0x00004110 File Offset: 0x00002310 [Token(Token = "0x6000441")] [Address(RVA = "0x2CC69D0", Offset = "0x2CC57D0", VA = "0x182CC69D0")] public static Vector4 GetGlobalVector(string name) { return default(Vector4); } // Token: 0x06000442 RID: 1090 RVA: 0x00004128 File Offset: 0x00002328 [Token(Token = "0x6000442")] [Address(RVA = "0x2CC6970", Offset = "0x2CC5770", VA = "0x182CC6970")] public static Vector4 GetGlobalVector(int nameID) { return default(Vector4); } // Token: 0x06000443 RID: 1091 RVA: 0x00004140 File Offset: 0x00002340 [Token(Token = "0x6000443")] [Address(RVA = "0x2CC5FB0", Offset = "0x2CC4DB0", VA = "0x182CC5FB0")] public static Color GetGlobalColor(string name) { return default(Color); } // Token: 0x06000444 RID: 1092 RVA: 0x00004158 File Offset: 0x00002358 [Token(Token = "0x6000444")] [Address(RVA = "0x2CC5F30", Offset = "0x2CC4D30", VA = "0x182CC5F30")] public static Color GetGlobalColor(int nameID) { return default(Color); } // Token: 0x06000445 RID: 1093 RVA: 0x00004170 File Offset: 0x00002370 [Token(Token = "0x6000445")] [Address(RVA = "0x2CC6600", Offset = "0x2CC5400", VA = "0x182CC6600")] public static Matrix4x4 GetGlobalMatrix(string name) { return default(Matrix4x4); } // Token: 0x06000446 RID: 1094 RVA: 0x00004188 File Offset: 0x00002388 [Token(Token = "0x6000446")] [Address(RVA = "0x2CC6570", Offset = "0x2CC5370", VA = "0x182CC6570")] public static Matrix4x4 GetGlobalMatrix(int nameID) { return default(Matrix4x4); } // Token: 0x06000447 RID: 1095 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000447")] [Address(RVA = "0x2CC6700", Offset = "0x2CC5500", VA = "0x182CC6700")] public static Texture GetGlobalTexture(string name) { return null; } // Token: 0x06000448 RID: 1096 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000448")] [Address(RVA = "0x2CC66C0", Offset = "0x2CC54C0", VA = "0x182CC66C0")] public static Texture GetGlobalTexture(int nameID) { return null; } // Token: 0x06000449 RID: 1097 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000449")] [Address(RVA = "0x2CC6190", Offset = "0x2CC4F90", VA = "0x182CC6190")] public static float[] GetGlobalFloatArray(string name) { return null; } // Token: 0x0600044A RID: 1098 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600044A")] [Address(RVA = "0x2CC60E0", Offset = "0x2CC4EE0", VA = "0x182CC60E0")] public static float[] GetGlobalFloatArray(int nameID) { return null; } // Token: 0x0600044B RID: 1099 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600044B")] [Address(RVA = "0x2CC67E0", Offset = "0x2CC55E0", VA = "0x182CC67E0")] public static Vector4[] GetGlobalVectorArray(string name) { return null; } // Token: 0x0600044C RID: 1100 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600044C")] [Address(RVA = "0x2CC6880", Offset = "0x2CC5680", VA = "0x182CC6880")] public static Vector4[] GetGlobalVectorArray(int nameID) { return null; } // Token: 0x0600044D RID: 1101 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600044D")] [Address(RVA = "0x2CC64A0", Offset = "0x2CC52A0", VA = "0x182CC64A0")] public static Matrix4x4[] GetGlobalMatrixArray(string name) { return null; } // Token: 0x0600044E RID: 1102 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600044E")] [Address(RVA = "0x2CC63E0", Offset = "0x2CC51E0", VA = "0x182CC63E0")] public static Matrix4x4[] GetGlobalMatrixArray(int nameID) { return null; } // Token: 0x0600044F RID: 1103 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600044F")] [Address(RVA = "0x2CC6140", Offset = "0x2CC4F40", VA = "0x182CC6140")] public static void GetGlobalFloatArray(string name, List values) { } // Token: 0x06000450 RID: 1104 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000450")] [Address(RVA = "0x2CC60D0", Offset = "0x2CC4ED0", VA = "0x182CC60D0")] public static void GetGlobalFloatArray(int nameID, List values) { } // Token: 0x06000451 RID: 1105 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000451")] [Address(RVA = "0x2CC68E0", Offset = "0x2CC56E0", VA = "0x182CC68E0")] public static void GetGlobalVectorArray(string name, List values) { } // Token: 0x06000452 RID: 1106 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000452")] [Address(RVA = "0x2CC6870", Offset = "0x2CC5670", VA = "0x182CC6870")] public static void GetGlobalVectorArray(int nameID, List values) { } // Token: 0x06000453 RID: 1107 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000453")] [Address(RVA = "0x2CC6440", Offset = "0x2CC5240", VA = "0x182CC6440")] public static void GetGlobalMatrixArray(string name, List values) { } // Token: 0x06000454 RID: 1108 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000454")] [Address(RVA = "0x2CC6490", Offset = "0x2CC5290", VA = "0x182CC6490")] public static void GetGlobalMatrixArray(int nameID, List values) { } // Token: 0x06000455 RID: 1109 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000455")] [Address(RVA = "0x2CC8620", Offset = "0x2CC7420", VA = "0x182CC8620")] private Shader() { } // Token: 0x06000456 RID: 1110 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000456")] [Address(RVA = "0x2CC6FA0", Offset = "0x2CC5DA0", VA = "0x182CC6FA0")] [FreeFunction] private static string GetPropertyName([NotNull] Shader shader, int propertyIndex) { return null; } // Token: 0x06000457 RID: 1111 RVA: 0x000041A0 File Offset: 0x000023A0 [Token(Token = "0x6000457")] [Address(RVA = "0x2CC6F60", Offset = "0x2CC5D60", VA = "0x182CC6F60")] [FreeFunction] private static int GetPropertyNameId([NotNull] Shader shader, int propertyIndex) { return 0; } // Token: 0x06000458 RID: 1112 RVA: 0x000041B8 File Offset: 0x000023B8 [Token(Token = "0x6000458")] [Address(RVA = "0x2CC73C0", Offset = "0x2CC61C0", VA = "0x182CC73C0")] [FreeFunction] private static ShaderPropertyType GetPropertyType([NotNull] Shader shader, int propertyIndex) { return ShaderPropertyType.Color; } // Token: 0x06000459 RID: 1113 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000459")] [Address(RVA = "0x2CC6DF0", Offset = "0x2CC5BF0", VA = "0x182CC6DF0")] [FreeFunction] private static string GetPropertyDescription([NotNull] Shader shader, int propertyIndex) { return null; } // Token: 0x0600045A RID: 1114 RVA: 0x000041D0 File Offset: 0x000023D0 [Token(Token = "0x600045A")] [Address(RVA = "0x2CC6E80", Offset = "0x2CC5C80", VA = "0x182CC6E80")] [FreeFunction] private static ShaderPropertyFlags GetPropertyFlags([NotNull] Shader shader, int propertyIndex) { return ShaderPropertyFlags.None; } // Token: 0x0600045B RID: 1115 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600045B")] [Address(RVA = "0x2CC6A50", Offset = "0x2CC5850", VA = "0x182CC6A50")] [FreeFunction] private static string[] GetPropertyAttributes([NotNull] Shader shader, int propertyIndex) { return null; } // Token: 0x0600045C RID: 1116 RVA: 0x000041E8 File Offset: 0x000023E8 [Token(Token = "0x600045C")] [Address(RVA = "0x2CC6C80", Offset = "0x2CC5A80", VA = "0x182CC6C80")] [FreeFunction] private static Vector4 GetPropertyDefaultValue([NotNull] Shader shader, int propertyIndex) { return default(Vector4); } // Token: 0x0600045D RID: 1117 RVA: 0x00004200 File Offset: 0x00002400 [Token(Token = "0x600045D")] [Address(RVA = "0x2CC72A0", Offset = "0x2CC60A0", VA = "0x182CC72A0")] [FreeFunction] private static TextureDimension GetPropertyTextureDimension([NotNull] Shader shader, int propertyIndex) { return TextureDimension.None; } // Token: 0x0600045E RID: 1118 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600045E")] [Address(RVA = "0x2CC7260", Offset = "0x2CC6060", VA = "0x182CC7260")] [FreeFunction] private static string GetPropertyTextureDefaultName([NotNull] Shader shader, int propertyIndex) { return null; } // Token: 0x0600045F RID: 1119 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600045F")] [Address(RVA = "0x2CC57D0", Offset = "0x2CC45D0", VA = "0x182CC57D0")] private static void CheckPropertyIndex(Shader s, int propertyIndex) { } // Token: 0x06000460 RID: 1120 RVA: 0x00004218 File Offset: 0x00002418 [Token(Token = "0x6000460")] [Address(RVA = "0x2CC6AE0", Offset = "0x2CC58E0", VA = "0x182CC6AE0")] public int GetPropertyCount() { return 0; } // Token: 0x06000461 RID: 1121 RVA: 0x00004230 File Offset: 0x00002430 [Token(Token = "0x6000461")] [Address(RVA = "0x2CC5E50", Offset = "0x2CC4C50", VA = "0x182CC5E50")] public int FindPropertyIndex(string propertyName) { return 0; } // Token: 0x06000462 RID: 1122 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000462")] [Address(RVA = "0x2CC6FE0", Offset = "0x2CC5DE0", VA = "0x182CC6FE0")] public string GetPropertyName(int propertyIndex) { return null; } // Token: 0x06000463 RID: 1123 RVA: 0x00004248 File Offset: 0x00002448 [Token(Token = "0x6000463")] [Address(RVA = "0x2CC6F10", Offset = "0x2CC5D10", VA = "0x182CC6F10")] public int GetPropertyNameId(int propertyIndex) { return 0; } // Token: 0x06000464 RID: 1124 RVA: 0x00004260 File Offset: 0x00002460 [Token(Token = "0x6000464")] [Address(RVA = "0x2CC7400", Offset = "0x2CC6200", VA = "0x182CC7400")] public ShaderPropertyType GetPropertyType(int propertyIndex) { return ShaderPropertyType.Color; } // Token: 0x06000465 RID: 1125 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000465")] [Address(RVA = "0x2CC6E30", Offset = "0x2CC5C30", VA = "0x182CC6E30")] public string GetPropertyDescription(int propertyIndex) { return null; } // Token: 0x06000466 RID: 1126 RVA: 0x00004278 File Offset: 0x00002478 [Token(Token = "0x6000466")] [Address(RVA = "0x2CC6EC0", Offset = "0x2CC5CC0", VA = "0x182CC6EC0")] public ShaderPropertyFlags GetPropertyFlags(int propertyIndex) { return ShaderPropertyFlags.None; } // Token: 0x06000467 RID: 1127 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000467")] [Address(RVA = "0x2CC6A90", Offset = "0x2CC5890", VA = "0x182CC6A90")] public string[] GetPropertyAttributes(int propertyIndex) { return null; } // Token: 0x06000468 RID: 1128 RVA: 0x00004290 File Offset: 0x00002490 [Token(Token = "0x6000468")] [Address(RVA = "0x2CC6B20", Offset = "0x2CC5920", VA = "0x182CC6B20")] public float GetPropertyDefaultFloatValue(int propertyIndex) { return 0f; } // Token: 0x06000469 RID: 1129 RVA: 0x000042A8 File Offset: 0x000024A8 [Token(Token = "0x6000469")] [Address(RVA = "0x2CC6CF0", Offset = "0x2CC5AF0", VA = "0x182CC6CF0")] public Vector4 GetPropertyDefaultVectorValue(int propertyIndex) { return default(Vector4); } // Token: 0x0600046A RID: 1130 RVA: 0x000042C0 File Offset: 0x000024C0 [Token(Token = "0x600046A")] [Address(RVA = "0x2CC7030", Offset = "0x2CC5E30", VA = "0x182CC7030")] public Vector2 GetPropertyRangeLimits(int propertyIndex) { return default(Vector2); } // Token: 0x0600046B RID: 1131 RVA: 0x000042D8 File Offset: 0x000024D8 [Token(Token = "0x600046B")] [Address(RVA = "0x2CC72E0", Offset = "0x2CC60E0", VA = "0x182CC72E0")] public TextureDimension GetPropertyTextureDimension(int propertyIndex) { return TextureDimension.None; } // Token: 0x0600046C RID: 1132 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600046C")] [Address(RVA = "0x2CC7180", Offset = "0x2CC5F80", VA = "0x182CC7180")] public string GetPropertyTextureDefaultName(int propertyIndex) { return null; } // Token: 0x0600046D RID: 1133 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600046D")] [Address(RVA = "0x2CC8470", Offset = "0x2CC7270", VA = "0x182CC8470")] private static void SetGlobalVectorImpl_Injected(int name, ref Vector4 value) { } // Token: 0x0600046E RID: 1134 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600046E")] [Address(RVA = "0x2CC7EA0", Offset = "0x2CC6CA0", VA = "0x182CC7EA0")] private static void SetGlobalMatrixImpl_Injected(int name, ref Matrix4x4 value) { } // Token: 0x0600046F RID: 1135 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600046F")] [Address(RVA = "0x2CC6930", Offset = "0x2CC5730", VA = "0x182CC6930")] private static void GetGlobalVectorImpl_Injected(int name, out Vector4 ret) { } // Token: 0x06000470 RID: 1136 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000470")] [Address(RVA = "0x2CC6530", Offset = "0x2CC5330", VA = "0x182CC6530")] private static void GetGlobalMatrixImpl_Injected(int name, out Matrix4x4 ret) { } // Token: 0x06000471 RID: 1137 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000471")] [Address(RVA = "0x2CC6C30", Offset = "0x2CC5A30", VA = "0x182CC6C30")] private static void GetPropertyDefaultValue_Injected(Shader shader, int propertyIndex, out Vector4 ret) { } } }