using System; using System.Runtime.Serialization; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000115 RID: 277 [Token(Token = "0x2000115")] [RequiredByNativeCode] [Serializable] public class UnityException : Exception { // Token: 0x06000ACB RID: 2763 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000ACB")] [Address(RVA = "0x3016460", Offset = "0x3015260", VA = "0x183016460")] public UnityException() { } // Token: 0x06000ACC RID: 2764 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000ACC")] [Address(RVA = "0x30164D0", Offset = "0x30152D0", VA = "0x1830164D0")] public UnityException(string message) { } // Token: 0x06000ACD RID: 2765 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000ACD")] [Address(RVA = "0x30163E0", Offset = "0x30151E0", VA = "0x1830163E0")] protected UnityException(SerializationInfo info, StreamingContext context) { } } }