using System; using System.Collections; using Cpp2IlInjected; namespace UnityEngineInternal { // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] public class GenericStack : Stack { // Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000006")] [Address(RVA = "0x300A090", Offset = "0x3008E90", VA = "0x18300A090")] public GenericStack() { } } }