using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine { // Token: 0x02000022 RID: 34 [Token(Token = "0x2000022")] [VisibleToOtherModules] [NativeHeader("Modules/IMGUI/GUIState.h")] internal class ObjectGUIState : IDisposable { // Token: 0x060001F1 RID: 497 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001F1")] [Address(RVA = "0x62D2D0", Offset = "0x62C0D0", VA = "0x18062D2D0")] public ObjectGUIState() { } // Token: 0x060001F2 RID: 498 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001F2")] [Address(RVA = "0x62D190", Offset = "0x62BF90", VA = "0x18062D190", Slot = "4")] public void Dispose() { } // Token: 0x060001F3 RID: 499 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001F3")] [Address(RVA = "0x62D1F0", Offset = "0x62BFF0", VA = "0x18062D1F0", Slot = "1")] protected override void Finalize() { } // Token: 0x060001F4 RID: 500 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001F4")] [Address(RVA = "0x62D110", Offset = "0x62BF10", VA = "0x18062D110")] private void Destroy() { } // Token: 0x060001F5 RID: 501 RVA: 0x00002D8C File Offset: 0x00000F8C [Token(Token = "0x60001F5")] [Address(RVA = "0x62D260", Offset = "0x62C060", VA = "0x18062D260")] private static IntPtr Internal_Create() { return 0; } // Token: 0x060001F6 RID: 502 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001F6")] [Address(RVA = "0x62D290", Offset = "0x62C090", VA = "0x18062D290")] [NativeMethod] private static void Internal_Destroy(IntPtr ptr) { } // Token: 0x040000E2 RID: 226 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000E2")] internal IntPtr m_Ptr; } }