using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Experimental.TerrainAPI { // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] public static class TerrainUtility { // Token: 0x06000031 RID: 49 RVA: 0x00002190 File Offset: 0x00000390 [Token(Token = "0x6000031")] [Address(RVA = "0x728260", Offset = "0x727060", VA = "0x180728260")] internal static bool HasValidTerrains() { return default(bool); } // Token: 0x06000032 RID: 50 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000032")] [Address(RVA = "0x727EF0", Offset = "0x726CF0", VA = "0x180727EF0")] internal static void ClearConnectivity() { } // Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000033")] [Address(RVA = "0x727FB0", Offset = "0x726DB0", VA = "0x180727FB0")] internal static TerrainUtility.TerrainGroups CollectTerrains(bool onlyAutoConnectedTerrains = true) { return null; } // Token: 0x06000034 RID: 52 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000034")] [Address(RVA = "0x727B30", Offset = "0x726930", VA = "0x180727B30")] [RequiredByNativeCode] public static void AutoConnect() { } // Token: 0x0200000C RID: 12 [Token(Token = "0x200000C")] public class TerrainMap { // Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000035")] [Address(RVA = "0x726DD0", Offset = "0x725BD0", VA = "0x180726DD0")] public Terrain GetTerrain(int tileX, int tileZ) { return null; } // Token: 0x06000036 RID: 54 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000036")] [Address(RVA = "0x726A60", Offset = "0x725860", VA = "0x180726A60")] public static TerrainUtility.TerrainMap CreateFromPlacement(Terrain originTerrain, [Optional] TerrainUtility.TerrainMap.TerrainFilter filter, bool fullValidation = true) { return null; } // Token: 0x06000037 RID: 55 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000037")] [Address(RVA = "0x7266F0", Offset = "0x7254F0", VA = "0x1807266F0")] public static TerrainUtility.TerrainMap CreateFromPlacement(Vector2 gridOrigin, Vector2 gridSize, [Optional] TerrainUtility.TerrainMap.TerrainFilter filter, bool fullValidation = true) { return null; } // Token: 0x06000038 RID: 56 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000038")] [Address(RVA = "0x727AC0", Offset = "0x7268C0", VA = "0x180727AC0")] public TerrainMap() { } // Token: 0x06000039 RID: 57 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000039")] [Address(RVA = "0x726500", Offset = "0x725300", VA = "0x180726500")] private void AddTerrainInternal(int x, int z, Terrain terrain) { } // Token: 0x0600003A RID: 58 RVA: 0x000021A8 File Offset: 0x000003A8 [Token(Token = "0x600003A")] [Address(RVA = "0x726E50", Offset = "0x725C50", VA = "0x180726E50")] private bool TryToAddTerrain(int tileX, int tileZ, Terrain terrain) { return default(bool); } // Token: 0x0600003B RID: 59 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600003B")] [Address(RVA = "0x727130", Offset = "0x725F30", VA = "0x180727130")] private void ValidateTerrain(int tileX, int tileZ) { } // Token: 0x0600003C RID: 60 RVA: 0x000021C0 File Offset: 0x000003C0 [Token(Token = "0x600003C")] [Address(RVA = "0x7279A0", Offset = "0x7267A0", VA = "0x1807279A0")] private TerrainUtility.TerrainMap.ErrorCode Validate() { return TerrainUtility.TerrainMap.ErrorCode.OK; } // Token: 0x04000026 RID: 38 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000026")] private Vector3 m_patchSize; // Token: 0x04000027 RID: 39 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000027")] public TerrainUtility.TerrainMap.ErrorCode m_errorCode; // Token: 0x04000028 RID: 40 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000028")] public Dictionary m_terrainTiles; // Token: 0x0200000D RID: 13 // (Invoke) Token: 0x0600003E RID: 62 [Token(Token = "0x200000D")] public delegate bool TerrainFilter(Terrain terrain); // Token: 0x0200000E RID: 14 [Token(Token = "0x200000E")] public struct TileCoord { // Token: 0x06000041 RID: 65 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000041")] [Address(RVA = "0x4C30C0", Offset = "0x4C1EC0", VA = "0x1804C30C0")] public TileCoord(int tileX, int tileZ) { } // Token: 0x04000029 RID: 41 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4000029")] public readonly int tileX; // Token: 0x0400002A RID: 42 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400002A")] public readonly int tileZ; } // Token: 0x0200000F RID: 15 [Token(Token = "0x200000F")] public enum ErrorCode { // Token: 0x0400002C RID: 44 [Token(Token = "0x400002C")] OK, // Token: 0x0400002D RID: 45 [Token(Token = "0x400002D")] Overlapping, // Token: 0x0400002E RID: 46 [Token(Token = "0x400002E")] SizeMismatch = 4, // Token: 0x0400002F RID: 47 [Token(Token = "0x400002F")] EdgeAlignmentMismatch = 8 } } // Token: 0x02000011 RID: 17 [Token(Token = "0x2000011")] public class TerrainGroups : Dictionary { // Token: 0x06000044 RID: 68 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000044")] [Address(RVA = "0x7264C0", Offset = "0x7252C0", VA = "0x1807264C0")] public TerrainGroups() { } } } }