using System; using Cpp2IlInjected; namespace UnityEngine.TextCore.LowLevel { // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] [Flags] public enum FontFeatureLookupFlags { // Token: 0x04000025 RID: 37 [Token(Token = "0x4000025")] None = 0, // Token: 0x04000026 RID: 38 [Token(Token = "0x4000026")] IgnoreLigatures = 4, // Token: 0x04000027 RID: 39 [Token(Token = "0x4000027")] IgnoreSpacingAdjustments = 256 } }