using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x0200000F RID: 15 [Token(Token = "0x200000D")] public static class DefaultControls { // Token: 0x17000016 RID: 22 // (get) Token: 0x06000055 RID: 85 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000014")] public static DefaultControls.IFactoryControls factory { [Token(Token = "0x600004E")] [Address(RVA = "0x213CD00", Offset = "0x213BB00", VA = "0x18213CD00")] get { return null; } } // Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004F")] [Address(RVA = "0x213C680", Offset = "0x213B480", VA = "0x18213C680")] private static GameObject CreateUIElementRoot(string name, Vector2 size, params Type[] components) { return null; } // Token: 0x06000057 RID: 87 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000050")] [Address(RVA = "0x213C790", Offset = "0x213B590", VA = "0x18213C790")] private static GameObject CreateUIObject(string name, GameObject parent, params Type[] components) { return null; } // Token: 0x06000058 RID: 88 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000051")] [Address(RVA = "0x213C880", Offset = "0x213B680", VA = "0x18213C880")] private static void SetDefaultTextValues(Text lbl) { } // Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000052")] [Address(RVA = "0x1ADD2A0", Offset = "0x1ADC0A0", VA = "0x181ADD2A0")] private static void SetDefaultColorTransitionValues(Selectable slider) { } // Token: 0x0600005A RID: 90 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000053")] [Address(RVA = "0x213C9F0", Offset = "0x213B7F0", VA = "0x18213C9F0")] private static void SetParentAndAlign(GameObject child, GameObject parent) { } // Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000054")] [Address(RVA = "0x213C910", Offset = "0x213B710", VA = "0x18213C910")] private static void SetLayerRecursively(GameObject go, int layer) { } // Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000055")] [Address(RVA = "0x213A470", Offset = "0x2139270", VA = "0x18213A470")] public static GameObject CreatePanel(DefaultControls.Resources resources) { return null; } // Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000056")] [Address(RVA = "0x2138430", Offset = "0x2137230", VA = "0x182138430")] public static GameObject CreateButton(DefaultControls.Resources resources) { return null; } // Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000057")] [Address(RVA = "0x213BDE0", Offset = "0x213ABE0", VA = "0x18213BDE0")] public static GameObject CreateText(DefaultControls.Resources resources) { return null; } // Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000058")] [Address(RVA = "0x2139D10", Offset = "0x2138B10", VA = "0x182139D10")] public static GameObject CreateImage(DefaultControls.Resources resources) { return null; } // Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000059")] [Address(RVA = "0x213A6C0", Offset = "0x21394C0", VA = "0x18213A6C0")] public static GameObject CreateRawImage(DefaultControls.Resources resources) { return null; } // Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005A")] [Address(RVA = "0x213B4F0", Offset = "0x213A2F0", VA = "0x18213B4F0")] public static GameObject CreateSlider(DefaultControls.Resources resources) { return null; } // Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005B")] [Address(RVA = "0x213AFE0", Offset = "0x2139DE0", VA = "0x18213AFE0")] public static GameObject CreateScrollbar(DefaultControls.Resources resources) { return null; } // Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005C")] [Address(RVA = "0x213BF50", Offset = "0x213AD50", VA = "0x18213BF50")] public static GameObject CreateToggle(DefaultControls.Resources resources) { return null; } // Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005D")] [Address(RVA = "0x2139E30", Offset = "0x2138C30", VA = "0x182139E30")] public static GameObject CreateInputField(DefaultControls.Resources resources) { return null; } // Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005E")] [Address(RVA = "0x21387E0", Offset = "0x21375E0", VA = "0x1821387E0")] public static GameObject CreateDropdown(DefaultControls.Resources resources) { return null; } // Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005F")] [Address(RVA = "0x213A7E0", Offset = "0x21395E0", VA = "0x18213A7E0")] public static GameObject CreateScrollView(DefaultControls.Resources resources) { return null; } // Token: 0x0400002B RID: 43 [Token(Token = "0x4000026")] private static DefaultControls.IFactoryControls m_CurrentFactory; // Token: 0x0400002C RID: 44 [Token(Token = "0x4000027")] private const float kWidth = 160f; // Token: 0x0400002D RID: 45 [Token(Token = "0x4000028")] private const float kThickHeight = 30f; // Token: 0x0400002E RID: 46 [Token(Token = "0x4000029")] private const float kThinHeight = 20f; // Token: 0x0400002F RID: 47 [Token(Token = "0x400002A")] private static Vector2 s_ThickElementSize; // Token: 0x04000030 RID: 48 [Token(Token = "0x400002B")] private static Vector2 s_ThinElementSize; // Token: 0x04000031 RID: 49 [Token(Token = "0x400002C")] private static Vector2 s_ImageElementSize; // Token: 0x04000032 RID: 50 [Token(Token = "0x400002D")] private static Color s_DefaultSelectableColor; // Token: 0x04000033 RID: 51 [Token(Token = "0x400002E")] private static Color s_PanelColor; // Token: 0x04000034 RID: 52 [Token(Token = "0x400002F")] private static Color s_TextColor; // Token: 0x02000010 RID: 16 [Token(Token = "0x2000076")] public interface IFactoryControls { // Token: 0x06000068 RID: 104 [Token(Token = "0x6000627")] [Address(Slot = "0")] GameObject CreateGameObject(string name, params Type[] components); } // Token: 0x02000011 RID: 17 [Token(Token = "0x2000077")] private class DefaultRuntimeFactory : DefaultControls.IFactoryControls { // Token: 0x06000069 RID: 105 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000628")] [Address(RVA = "0x213CD60", Offset = "0x213BB60", VA = "0x18213CD60", Slot = "4")] public GameObject CreateGameObject(string name, params Type[] components) { return null; } // Token: 0x0600006A RID: 106 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000629")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public DefaultRuntimeFactory() { } // Token: 0x04000035 RID: 53 [Token(Token = "0x4000227")] public static DefaultControls.IFactoryControls Default; } // Token: 0x02000012 RID: 18 [Token(Token = "0x2000078")] public struct Resources { // Token: 0x04000036 RID: 54 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000228")] public Sprite standard; // Token: 0x04000037 RID: 55 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000229")] public Sprite background; // Token: 0x04000038 RID: 56 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400022A")] public Sprite inputField; // Token: 0x04000039 RID: 57 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400022B")] public Sprite knob; // Token: 0x0400003A RID: 58 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400022C")] public Sprite checkmark; // Token: 0x0400003B RID: 59 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400022D")] public Sprite dropdown; // Token: 0x0400003C RID: 60 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400022E")] public Sprite mask; } } }