using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000043 RID: 67 [Token(Token = "0x200001D")] [AddComponentMenu("Layout/Horizontal Layout Group", 150)] public class HorizontalLayoutGroup : HorizontalOrVerticalLayoutGroup { // Token: 0x06000276 RID: 630 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000237")] [Address(RVA = "0x2806000", Offset = "0x2804E00", VA = "0x182806000")] protected HorizontalLayoutGroup() { } // Token: 0x06000277 RID: 631 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000238")] [Address(RVA = "0x2805FA0", Offset = "0x2804DA0", VA = "0x182805FA0", Slot = "28")] public override void CalculateLayoutInputHorizontal() { } // Token: 0x06000278 RID: 632 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000239")] [Address(RVA = "0x2805FD0", Offset = "0x2804DD0", VA = "0x182805FD0", Slot = "29")] public override void CalculateLayoutInputVertical() { } // Token: 0x06000279 RID: 633 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600023A")] [Address(RVA = "0x2805FE0", Offset = "0x2804DE0", VA = "0x182805FE0", Slot = "37")] public override void SetLayoutHorizontal() { } // Token: 0x0600027A RID: 634 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600023B")] [Address(RVA = "0x2805FF0", Offset = "0x2804DF0", VA = "0x182805FF0", Slot = "38")] public override void SetLayoutVertical() { } } }