using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000046 RID: 70 [Token(Token = "0x2000020")] public interface ILayoutController { // Token: 0x06000296 RID: 662 [Token(Token = "0x6000257")] [Address(Slot = "0")] void SetLayoutHorizontal(); // Token: 0x06000297 RID: 663 [Token(Token = "0x6000258")] [Address(Slot = "1")] void SetLayoutVertical(); } }