using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000049 RID: 73 [Token(Token = "0x2000023")] public interface ILayoutIgnorer { // Token: 0x170000BA RID: 186 // (get) Token: 0x06000298 RID: 664 [Token(Token = "0x170000AB")] bool ignoreLayout { [Token(Token = "0x6000259")] [Address(Slot = "0")] get; } } }