using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x0200004F RID: 79 [Token(Token = "0x2000027")] public static class LayoutUtility { // Token: 0x060002F9 RID: 761 RVA: 0x00003198 File Offset: 0x00001398 [Token(Token = "0x60002AC")] [Address(RVA = "0x2976AE0", Offset = "0x29758E0", VA = "0x182976AE0")] public static float GetMinSize(RectTransform rect, int axis) { return 0f; } // Token: 0x060002FA RID: 762 RVA: 0x000031B0 File Offset: 0x000013B0 [Token(Token = "0x60002AD")] [Address(RVA = "0x2976FA0", Offset = "0x2975DA0", VA = "0x182976FA0")] public static float GetPreferredSize(RectTransform rect, int axis) { return 0f; } // Token: 0x060002FB RID: 763 RVA: 0x000031C8 File Offset: 0x000013C8 [Token(Token = "0x60002AE")] [Address(RVA = "0x2976420", Offset = "0x2975220", VA = "0x182976420")] public static float GetFlexibleSize(RectTransform rect, int axis) { return 0f; } // Token: 0x060002FC RID: 764 RVA: 0x000031E0 File Offset: 0x000013E0 [Token(Token = "0x60002AF")] [Address(RVA = "0x2976CA0", Offset = "0x2975AA0", VA = "0x182976CA0")] public static float GetMinWidth(RectTransform rect) { return 0f; } // Token: 0x060002FD RID: 765 RVA: 0x000031F8 File Offset: 0x000013F8 [Token(Token = "0x60002B0")] [Address(RVA = "0x2976FC0", Offset = "0x2975DC0", VA = "0x182976FC0")] public static float GetPreferredWidth(RectTransform rect) { return 0f; } // Token: 0x060002FE RID: 766 RVA: 0x00003210 File Offset: 0x00001410 [Token(Token = "0x60002B1")] [Address(RVA = "0x29765E0", Offset = "0x29753E0", VA = "0x1829765E0")] public static float GetFlexibleWidth(RectTransform rect) { return 0f; } // Token: 0x060002FF RID: 767 RVA: 0x00003228 File Offset: 0x00001428 [Token(Token = "0x60002B2")] [Address(RVA = "0x29769E0", Offset = "0x29757E0", VA = "0x1829769E0")] public static float GetMinHeight(RectTransform rect) { return 0f; } // Token: 0x06000300 RID: 768 RVA: 0x00003240 File Offset: 0x00001440 [Token(Token = "0x60002B3")] [Address(RVA = "0x2976DA0", Offset = "0x2975BA0", VA = "0x182976DA0")] public static float GetPreferredHeight(RectTransform rect) { return 0f; } // Token: 0x06000301 RID: 769 RVA: 0x00003258 File Offset: 0x00001458 [Token(Token = "0x60002B4")] [Address(RVA = "0x2976320", Offset = "0x2975120", VA = "0x182976320")] public static float GetFlexibleHeight(RectTransform rect) { return 0f; } // Token: 0x06000302 RID: 770 RVA: 0x00003270 File Offset: 0x00001470 [Token(Token = "0x60002B5")] [Address(RVA = "0x29766E0", Offset = "0x29754E0", VA = "0x1829766E0")] public static float GetLayoutProperty(RectTransform rect, Func property, float defaultValue) { return 0f; } // Token: 0x06000303 RID: 771 RVA: 0x00003288 File Offset: 0x00001488 [Token(Token = "0x60002B6")] [Address(RVA = "0x2976700", Offset = "0x2975500", VA = "0x182976700")] public static float GetLayoutProperty(RectTransform rect, Func property, float defaultValue, out ILayoutElement source) { return 0f; } } }