using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200003C RID: 60 [Token(Token = "0x200003C")] public abstract class DragAndDropEventBase : MouseEventBase where T : DragAndDropEventBase, new() { // Token: 0x06000110 RID: 272 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000110")] [Address(RVA = "0x118F680", Offset = "0x118E480", VA = "0x18118F680")] protected DragAndDropEventBase() { } } }