using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200003A RID: 58 [Token(Token = "0x200003A")] public class ExecuteCommandEvent : CommandEventBase { // Token: 0x0600010C RID: 268 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600010C")] [Address(RVA = "0x1D86A50", Offset = "0x1D85850", VA = "0x181D86A50")] public ExecuteCommandEvent() { } } }