using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200005F RID: 95 [Token(Token = "0x200005F")] public interface IMouseEvent { // Token: 0x17000084 RID: 132 // (get) Token: 0x060001BC RID: 444 [Token(Token = "0x17000084")] EventModifiers modifiers { [Token(Token = "0x60001BC")] [Address(Slot = "0")] get; } // Token: 0x17000085 RID: 133 // (get) Token: 0x060001BD RID: 445 [Token(Token = "0x17000085")] Vector2 mousePosition { [Token(Token = "0x60001BD")] [Address(Slot = "1")] get; } // Token: 0x17000086 RID: 134 // (get) Token: 0x060001BE RID: 446 [Token(Token = "0x17000086")] Vector2 mouseDelta { [Token(Token = "0x60001BE")] [Address(Slot = "2")] get; } // Token: 0x17000087 RID: 135 // (get) Token: 0x060001BF RID: 447 [Token(Token = "0x17000087")] int clickCount { [Token(Token = "0x60001BF")] [Address(Slot = "3")] get; } // Token: 0x17000088 RID: 136 // (get) Token: 0x060001C0 RID: 448 [Token(Token = "0x17000088")] int button { [Token(Token = "0x60001C0")] [Address(Slot = "4")] get; } // Token: 0x17000089 RID: 137 // (get) Token: 0x060001C1 RID: 449 [Token(Token = "0x17000089")] int pressedButtons { [Token(Token = "0x60001C1")] [Address(Slot = "5")] get; } } }