using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000090 RID: 144 [Token(Token = "0x2000090")] public enum StyleKeyword { // Token: 0x04000152 RID: 338 [Token(Token = "0x4000152")] Undefined, // Token: 0x04000153 RID: 339 [Token(Token = "0x4000153")] Null, // Token: 0x04000154 RID: 340 [Token(Token = "0x4000154")] Auto, // Token: 0x04000155 RID: 341 [Token(Token = "0x4000155")] None, // Token: 0x04000156 RID: 342 [Token(Token = "0x4000156")] Initial } }