using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Video { // Token: 0x02000008 RID: 8 [Token(Token = "0x2000008")] [RequiredByNativeCode] public enum VideoTimeReference { // Token: 0x04000017 RID: 23 [Token(Token = "0x4000017")] Freerun, // Token: 0x04000018 RID: 24 [Token(Token = "0x4000018")] InternalTime, // Token: 0x04000019 RID: 25 [Token(Token = "0x4000019")] ExternalTime } }