using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] [Flags] public enum DefaultValueHandling { // Token: 0x04000011 RID: 17 [Token(Token = "0x4000011")] Include = 0, // Token: 0x04000012 RID: 18 [Token(Token = "0x4000012")] Ignore = 1, // Token: 0x04000013 RID: 19 [Token(Token = "0x4000013")] Populate = 2, // Token: 0x04000014 RID: 20 [Token(Token = "0x4000014")] IgnoreAndPopulate = 3 } }