using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x02000018 RID: 24 [Token(Token = "0x2000018")] internal enum JsonContainerType { // Token: 0x04000037 RID: 55 [Token(Token = "0x4000037")] None, // Token: 0x04000038 RID: 56 [Token(Token = "0x4000038")] Object, // Token: 0x04000039 RID: 57 [Token(Token = "0x4000039")] Array, // Token: 0x0400003A RID: 58 [Token(Token = "0x400003A")] Constructor } }