using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x02000032 RID: 50 [Token(Token = "0x2000032")] [Flags] public enum TypeNameHandling { // Token: 0x04000120 RID: 288 [Token(Token = "0x4000120")] None = 0, // Token: 0x04000121 RID: 289 [Token(Token = "0x4000121")] Objects = 1, // Token: 0x04000122 RID: 290 [Token(Token = "0x4000122")] Arrays = 2, // Token: 0x04000123 RID: 291 [Token(Token = "0x4000123")] All = 3, // Token: 0x04000124 RID: 292 [Token(Token = "0x4000124")] Auto = 4 } }